![]() We ran a poll on reddit to hear your opinions for what DFHack's Next Big Thing should be. gui/create-unit [ - unit spawning interfaceĪnd, of course, a host of smaller bugfixes and features.gui/design v2 - UI overhaul, performance improvements.stockpiles and logistics [ - stockpile configuration presets, automatic dumping, trading, or melting of stockpile contents.stocks - item management interface, including bulk actions like "mark all worn clothing for trade".buildingplan v2 [ - clearer UI, easier configuration, filter history.You can also download pre-releases from GitHub. ![]() If you are interested in early access, please join the "Beta - DFHack pre-releases" branch in your Steam client. Here are the projects we're working on right now (and the person] on DFHack Discord you should talk to if you have opinions). ![]() Issues with savegames and mods attached get fixed first! Announcements What's next?, Poll results, Terminal now hidden by default, PSAs What's next? We need your savegame to reproduce the problem and test the fix, and we need your active mods so we can load your savegame. Make sure your files are downloadable by "everyone with the link". When reporting issues, please upload a zip file of your savegame and a zip file of your mods directory to the cloud and add links to the GitHub issue. Please report any issues (or feature requests) on the DFHack GitHub issue tracker. This release is compatible with all distributions of Dwarf Fortress: Steam, Itch, and Classic. A: Either add to your Steam library from our Steam page or scroll down to the bottom of the GitHub release post, expand the "Assets" list, and download the file for your platform (e.g.
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